Wanted: QA-lead at Belka Games, C# programmer at Targem Games and technical designer at Playrix.On the basis of the job search service and the Talents In Games recruiting agency, product manager Marina Lopatina has prepared a selection of the most interesting vacancies for the week.


Marina LopatinaTeam Lead QA in Belka Games (Remote work)

The Belarusian company Belka Games is in search of a strong QA manager with experience in game development. It is necessary to improve and debug the quality control and testing processes on the Clockmaker project for iOS, Android and social networks.

Responsibilities:

  • direct participation in product testing;definition and control of quality indicators for testing a task/project;
  • development of testing rules and standards, maintaining a high level of testing culture;
  • formation and management of a QA team; 
  • distribution of testing tasks among team members and monitoring of their implementation;
  • maintaining the documentation of the QA department;
  • preparation of test cases, test plans and checklists;
  • participation in the formation of requirements for development tasks, description of test scenarios;
  • project management – constant readiness to provide a complete and clear report on the status of the project, risk analysis.
  • Requirements:

  • experience in game development in a similar position from 3 years;QA team management experience;
  • experience in writing test documentation;
  • experience testing applications on mobile devices;
  • good practical and theoretical knowledge of testing methodology;
  • ability to express thoughts competently and concisely in writing;
  • experience in choosing a strategy and setting up testing processes.
  • Clockmaker

Programmer of C# game Logic (Unity) at Targem Games (Yekaterinburg, Russia)

The Target Games company, known primarily for the online game Crossout, is looking for a talented programmer with knowledge of C# and C++ languages in the Yekaterinburg office. It is necessary to develop games, including for mobile platforms.

Responsibilities:

  • Programming game logic, UI, editors;Development for iOS and Android platforms.
  • Requirements:

  • C programming experience#;knowledge of the C++ programming language;
  • a good algorithmic basis.
  • Crossout

Technical Designer (Technical Designer) in Playrix (Remote work)

Playrix, which is one of the leaders of the freeplay market, is looking for a technical designer with an understanding of UI window layout processes, optimization of game graphic elements and skills in working with images and PSD files. It is necessary to prepare and integrate UI windows into the game, fix small bugs, refine the scenes and interfaces of the game.

Responsibilities:

  • layout and integration of in-game interfaces;work in various editors (both internal and third-party developments);
  • less often — cutting graphics.
  • Requirements:

  • confident knowledge of Adobe Photoshop — the ability to handle smart objects, process masks/color-correcting layers on other elements for further transfer of graphics for insertion into the game, etc;understanding and experience of interface layout;
  • basic knowledge of xml;
  • experience in rendering 2D graphics is welcome; experience with tile graphics, GIT; experience with game engines and editors.
  • Is there any news?


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