A new selection of gaming vacancies. This week they are wanted: a senior game designer at Perfect Play, a Unity developer at Hypemasters and a graphic designer at QMobi.

The selection was prepared by Marina Lopatina, Director of Business Development of Talents In Games. Recall that this is a job search service and a recruitment agency.

Marina LopatinaSenior Game Designer at Perfect Play (Remote work)


Perfect Play is a studio that is part of Playrix.

Now she is developing a midcore game and is looking for an experienced game designer.

Responsibilities:

  • work on the balance of the game: developing a balance of new systems and features, working out the connection of new systems with existing ones, rebalancing existing systems;
  • work on monetization.

Requirements:

  • more than three years of experience as a game designer;
  • experience working on mobile midcore games;
  • experience in calculating the balance of mobile gaming systems;
  • good understanding of mathematical statistics.

Art for the studio gameUnity-Developer at Hypemasters (Moscow, Russia)


Hypemasters is an international mobile game development studio founded in 2019.

She is currently working on the mobile RTS World War Commander. The studio team needs a Unity developer who is fond of strategies.

Responsibilities:

  • development of a new core and meta functionality of the client part of a network mobile game;
  • optimization for mobile devices;
  • creating tools based on the Unity editor to help game design and art departments develop.

Requirements:

  • at least three years of programming experience in C# and Unity;
  • team experience;
  • confident knowledge of OOP, design patterns;
  • knowledge of the mathematical basis for working in 3D space;
  • knowledge of asynchronous programming principles;
  • experience in creating client-server applications;
  • experience in developing and optimizing complex UI in Unity for mobile games.

World War CommanderGraphic Designer at QMobi (Saint Petersburg, Russia)


QMobi is looking for a graphic designer.

He will have to work on Fox Fighters, a casual social casino whose users need to develop their village and capture others.

Responsibilities:

  • working with pop-ups, event banners and UI elements.

Requirements:

  • work experience in a relevant position in game development from a year;
  • very good knowledge of Photoshop;
  • a representative and relevant portfolio with works in a casual style;
  • excellent layout skills;
  • excellent lettering skills;
  • knowledge of the pipeline of graphics development for mobile games;
  • good sense of style, composition, measure;
  • ambition, independence and involvement in work.

Fox Fighters

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