Wanted: Unity is a Middle-level developer at Gismart, a leading brand designer at Playgendary and a mechanic specialist at Friday’s Games.

Based on the job search service and specialists TalentsInGames.com Marina Lopatina, product manager, has prepared a selection of the most interesting vacancies for the week.

Marina LopatinaUnity-vacancy of the week

Unity-Middle level developer at Gismart (Minsk)

Gismart has created Beat Maker Go, WeDrum and various hyper-casual projects that have accumulated 500 million installations in total. Her Belarusian office needs a Unity specialist of the Middle level.

Responsibilities:

  • development of mobile games on Unity in a staffed team together with game designers, artists and QA;
  • participation in the full development cycle, including release activities and product development;
  • exchange of experience with colleagues.

Requirements:

  • Unity and C# development experience of at least 1 year;
  • strong knowledge of C# and the Unity toolkit;
  • ability to solve non-trivial problems;
  • ability to work under conditions of uncertainty;
  • motivation and ability to work independently;
  • the desire to develop.

Brand design vacancy of the week

Leading Brand Designer in Playgendary (remote work)

Founded by people from Belarus, Playgendary publishes and develops mobile games. Last year, its Russian audience exceeded 10 million players. The leading brand designer will have to develop a visual style for the company itself and for its special projects.

Responsibilities:

  • developing a visual style for the company;
  • development of stylistics for special projects;
  • creation and design of presentations and preparation of accompanying graphic materials for conferences;
  • design of news, articles and other materials;
  • creating elements of corporate merchandising;
  • interaction with employees of PR and HR departments.

Requirements:

  • at least three years of experience as a brand designer;
  • work experience as a team manager for at least one year;
  • proficiency in Adobe Illustrator, Adobe Photoshop, InDesign, PowerPoint, Keynote;
  • attention to detail, creativity, independence;
  • the presence in the portfolio of examples of work on the development of presentations and graphics;
  • willingness to listen to the customer and take into account his wishes.

Kick the BuddyGame design vacancy of the week

Game designer on mechanics at Friday’s Games (Novosibirsk)

Friday’s Games is an independent developer of mobile games. Now he has an unannounced farm in his work, which requires a game designer mechanic.

Responsibilities:

  • creating a match-3 mechanic;
  • statistical analysis and level balance;
  • writing technical specifications for artists on various game elements;
  • Holidays: development of mechanics and events available only on holidays.

Requirements:

  • experience in game development from 1 year;
  • rich gaming experience on mobile devices, in particular in various match-3 and blast. Namely: at least 100 levels played in Homescapes / Gardenscapes (to choose from), ToyBlast / ToonBlast (to choose from), Candy Crush Saga (any of the series). When submitting your resume, indicate your progress in these games, as well as in other match-3 and blast games, if any;
  • mathematical mindset;
  • the ability to correctly and clearly formulate thoughts and ideas, correctly convey them to the whole team;
  • passion for mobile games, as well as a desire to grow and develop in this area;

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