Wanted: account manager at Borscht, game designer at RJ Games and UI/UX designer at Green Pixel.

On the basis of the job search service and the Talents In Games recruiting agency, product manager Marina Lopatina has prepared a selection of the most interesting vacancies for the week.

Marina LopatinaAccount Manager in Borscht (Moscow, Russia — free office visit (at Tulskaya metro station) during quarantine)

Borscht is a performance agency in the field of mobile marketing that works with large international companies. Now the company is expanding its commercial department and is in search of an account manager.

Responsibilities:

  • regular interaction, maintenance and development of strong relationships with customers — developers of mobile applications and services, upsale;coordination/control of project implementation, interaction with internal departments;
  • preparation of media plans, KP and timelines;
  • daily communication with clients, management and development of their projects;
  • briefing of the project team on client tasks and monitoring of implementation;
  • working with analytics systems (AppsFlyer, AppMetrica, Adjust, Yandex.Metrica, Google Analytics);
  • document management: internal and external reporting;
  • conducting calls and meetings on current projects, solving emerging problems, settling disputes.
  • Requirements:

  • work experience in a similar position from 1.5 years, desire to develop in the field of digital and mobile marketing;knowledge of the digital environment and understanding of the advertising market;
  • presentation and communication skills, the ability to clearly convey your position on any issue, to conduct a discussion;
  • competent Russian and English, ability to conduct business correspondence, regular calls and meetings;
  • multitasking, responsibility, initiative;
  • the ability to correctly prioritize in the presence of a large number of tasks of various levels of complexity.
  • Game Designer (features) at RJ Games (Moscow, Russia or remotely)

RJ Games is working on the Puzzle Breakers project, a fantasy game in the match-3 RPG genre. The studio is looking for a sociable and responsible game designer in one of the development groups, which is responsible for the full cycle of creating new game features – from writing TK to transferring to release.

Responsibilities:

  • maintain documentation on various features (for example, an article in confluence, a Google spreadsheet, a flowchart in Miro);work out the details, design the producer’s vision;
  • supervise the development of features, answer questions from specialists — clarify, explain, solve emerging difficulties;
  • configure features using existing tools (working with configs, tables, Unity).
  • Requirements:

  • experience with documentation, ability to decompose goals and work with references;excellent understanding of trends in popular culture and the mobile games market;
  • ability to express thoughts clearly and competently, both orally and in writing;
  • professional pedantry — punctuality, compliance with deadlines and attention to detail.
  • Puzzle Breakers

UI/UX Designer in Green Pixel (Pragmatix) (Saint Petersburg, Russia or remotely)

The company Green Pixel (Pragmatix) has been present on the market for more than 11 years and creates projects in the genres of Survival and Merge-2. Now the studio is in search of a UI/UX designer to develop game interfaces.

Responsibilities:

  • visual design of game interfaces based on prototypes and documentation;designing interface nodes;
  • participation in the final GUI build and configuration.
  • Requirements:

  • love of games;ability to collect and analyze information;
  • ability to work within the specified deadlines;
  • the ability to create user-friendly and aesthetically pleasing interfaces;
  • the presence of a portfolio.
  • Wormix

Tags: