Wanted: a game designer at Matryoshka Games, a 2D artist at Weappy studio and a level designer at FUN-TO-MASS GAMES.

On the basis of the job search service and the Talents In Games recruiting agency, product manager Marina Lopatina has prepared a selection of the most interesting vacancies for the week.

Marina LopatinaGame designer at Matryoshka Games (Remote work)

Russian developer and publisher of mobile casual games Matryoshka Games is looking for a game designer for a new project Farming Fever.

Responsibilities:

  • working with the team on updates (from writing technical specifications to release);
  • description and elaboration of new mechanics, maintenance and updating of documentation;
  • control of deadlines, quality and process of work;
  • accurate management of routine project tasks.

Requirements:

  • great gaming experience in casual and midcore mobile games;
  • basic knowledge of game design;
  • developed communication skills: literacy, ability to give and receive feedback, evaluate deadlines, communicate requirements and vision to the team;
  • knowledge of the specifics and market of casual games, understanding the interests of the audience;
  • understanding the monetization of free-play games, advertising monetization, industry trends;
  • knowledge of English at the pre-intermediate level (correspondence, writing documentation).

Mega Farm2D artist at Weappy studio (Minsk, Belarus)

The studio, known for the This Is the Police series, is in search of an artist for a 2D game. You will have to work with both the environment and the characters.

Requirements:

  • it’s good to know games and understand how their visual language works;
  • own an academic drawing and be ready to make sketches and concepts yourself, as well as full-fledged illustrations;
  • be able to work in a given style;
  • know the history of fine art, styles and trends;
  • work hard and study a lot.

This Is the Police 2Level designer in FUN-TO-MASS GAMES (Minsk, Belarus)

The FUN-TO-MASS GAMES team develops and publishes hyper-casual mobile games. Now she is looking for specialists to develop games in the launcher genre.

Responsibilities:

  • design, test and build new levels in Unity;
  • create difficulty curves of levels.

Requirements:

  • experience in the field of mobile games from 3 years;
  • relevant portfolio (created levels in 3D)
  • experience in creating levels in Unity from 1 year;
  • the desire to develop and improve in level design;
  • proactivity and willingness to take responsibility for their work;
  • teamwork experience.

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