We are publishing a new list with gaming vacancies. This week they are wanted: an Android developer at Incrdbl Mobile Entertainment, a leading UX artist at Agranovsky IT and a 2D animator at ExoGenesis.

The selection was prepared by Marina Lopatina, Director of Business Development of Talents In Games. Recall that this is a job search service and a recruitment agency.

Marina LopatinaAndroid Developer at Incrdbl Mobile Entertainment (Remote Work)


Incrdbl Mobile Entertainment is a studio developing mobile and browser games.

She is looking for a middle- or senior-level Android developer to work on a Word-for-word puzzle.

Responsibilities:

  • development of the international version of the application;
  • development of new features and support of an existing application;
  • assessment and compliance with deadlines;
  • monitoring the state of the application, improving performance metrics.

Requirements:

  • at least two years of experience in commercial development for Android on Kotlin: from the moment of design to the finished application;
  • knowledge of Kotlin, RxJava and the main frameworks of the platform;
  • experience working in a team, interacting with developers, testers or product managers.

“Word for word”Leading UX Artist at Agranovsky IT (Remote work)


Agranovsky IT is an investment company.

She recently launched the development of a mobile multiplayer RPG with NFT integration. The company is in search of a UX artist.

Responsibilities:

  • continuation of development within the existing style. The emphasis is on testing the drawn interfaces and editing what is inconvenient, incomprehensible or ugly.

Requirements:

  • portfolio with fresh works;
  • experience in game development;
  • basic knowledge of English;
  • independence, skills of managing an outsourcing team;
  • focus on results.

2D animator in ExoGenesis (Remote work)
ExoGenesis is a young game studio engaged in the development of PC games.

She is currently working on a metroidvania in a dark setting inspired by the Ori and Hollow Knight series. She needs a 2D animator who will do frame-by-frame animation.

Responsibilities:

  • rendering frame-by-frame animation of game characters.

Requirements:

  • portfolio with fresh works;
  • experience in Photoshop and proficiency in any 2D animation editor;
  • knowledge of animation principles, good sense of dynamics, human and animal anatomy;
  • understanding the physics of objects.

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