We are publishing a new list with gaming vacancies. This week they are wanted: an Android developer at Incrdbl Mobile Entertainment, a leading UX artist at Agranovsky IT and a 2D animator at ExoGenesis.
The selection was prepared by Marina Lopatina, Director of Business Development of Talents In Games. Recall that this is a job search service and a recruitment agency.
Marina LopatinaAndroid Developer at Incrdbl Mobile Entertainment (Remote Work)
Incrdbl Mobile Entertainment is a studio developing mobile and browser games.
She is looking for a middle- or senior-level Android developer to work on a Word-for-word puzzle.
Responsibilities:
- development of the international version of the application;
- development of new features and support of an existing application;
- assessment and compliance with deadlines;
- monitoring the state of the application, improving performance metrics.
Requirements:
- at least two years of experience in commercial development for Android on Kotlin: from the moment of design to the finished application;
- knowledge of Kotlin, RxJava and the main frameworks of the platform;
- experience working in a team, interacting with developers, testers or product managers.
“Word for word”Leading UX Artist at Agranovsky IT (Remote work)
Agranovsky IT is an investment company.
She recently launched the development of a mobile multiplayer RPG with NFT integration. The company is in search of a UX artist.
Responsibilities:
- continuation of development within the existing style. The emphasis is on testing the drawn interfaces and editing what is inconvenient, incomprehensible or ugly.
Requirements:
- portfolio with fresh works;
- experience in game development;
- basic knowledge of English;
- independence, skills of managing an outsourcing team;
- focus on results.
2D animator in ExoGenesis (Remote work)
ExoGenesis is a young game studio engaged in the development of PC games.
She is currently working on a metroidvania in a dark setting inspired by the Ori and Hollow Knight series. She needs a 2D animator who will do frame-by-frame animation.
Responsibilities:
- rendering frame-by-frame animation of game characters.
Requirements:
- portfolio with fresh works;
- experience in Photoshop and proficiency in any 2D animation editor;
- knowledge of animation principles, good sense of dynamics, human and animal anatomy;
- understanding the physics of objects.