Wanted: Lead level designer at Freeway Games, game designer at Matryoshka Games and level artist at Targem Games.

Based on the job search service and specialists TalentsInGames.com Marina Lopatina, product manager, has prepared a selection of the most interesting vacancies for the week.

Marina LopatinaLevel-design vacancy of the week

Lead designer of match-3 levels in Freeway Games (Moscow)

Freeway Games develops casual mobile games. The studio needs a leading level designer for a match-3 project.

Responsibilities:

  • take on the whole front of the work on creating levels;
  • order and accept work from internal and remote level designers;
  • propose and test new mechanics;
  • work on the difficulty curve of the levels.

Requirements:

  • experience with successful match-3 games;
  • the ability to talk equally well with programmers, artists and game designers;
  • deep understanding of the work of match-3 core mechanics and their interaction.

Game design vacancy of the week

Middle level game designer at Matryoshka Games (Saint Petersburg)

Another developer of mobile casual games — Matryoshka Games — is looking for a middle-level game designer in the St. Petersburg office. The flagship project of the studio is Cooking Craze (“Mad Cook”), published by Big Fish.

Responsibilities:

  • development of new content for the game;development of new mechanics;
  • maintaining documentation;
  • working with a team — with artists and programmers — on new features.
  • Requirements:

  • knowledge of English at the Intermediate level is mandatory (correspondence, writing documentation);great gaming experience in casual and midcore mobile games;
  • knowledge of the mobile games market;
  • experience working on casual projects as a game designer;
  • preparing content updates, new mechanics, thinking through monetization;
  • knowledge of business metrics of game projects and their interrelation.
  • Cooking Craze

Art vacancy of the week

Level Artist at Targem Games (Yekaterinburg)

Targem Games specializes in PC and console games. It has been on the market for more than 15 years, today its staff exceeds 100 people. A level artist is required for a team based in the Urals.

Responsibilities:

  • development of game levels;filling the location with various objects, etc.;
  • weather and lighting settings;
  • plantings of vegetation: trees, bushes, grass, etc.;
  • layout of various modules, setting tasks for sketching and modeling;
  • working with technical documentation.
  • Requirements:

  • work experience from 1 year;experience and skills of working in game editors;
  • good command of 2D/3D programs;
  • texturing skills, baking cards.
  • Crossout

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