We are publishing a new list with gaming vacancies. This week, they are wanted: the chief monetization manager at Dankolab, the advertising creative manager at SIDUS HEROES and the Unity developer at Fumy Games.

The selection was prepared by Marina Lopatina, Director of Business Development of Talents In Games. Recall that this is a job search service and a recruitment agency.

Marina LopatinaChief Monetization Manager at Dankolab (Remote work)


Dankolab is a studio that has been developing mobile games and applications for over 10 years.

She has about 100 projects on her account for iOS and Android, including Interior Story and “TNTmania”.

Responsibilities:

  • creating a system for evaluating the effectiveness of advertising monetization;
  • creation of a waterfall optimization algorithm and customization taking into account the specifics of different countries;
  • development of advertising monetization by the product;
  • mentoring of advertising monetization managers;
  • development of relations with partners.

Requirements:

  • relevant work experience of at least two years;
  • experience with advertising monetization from the product side (working with placements and types of advertising);
  • experience in leading and mentoring line specialists in monetization;
  • deep understanding of the principles of advertising mediation, as well as individual advertising networks;
  • knowledge of English at Intermediate level and above.

Interior StoryAdvertising Creatives Manager at SIDUS HEROES (Remote work)


SIDUS HEROES is a studio that is working on a futuristic blockchain MMORPG of the same name about exploration and battles in space.

Responsibilities:

  • competitive analysis of emerging creatives and practices, their subsequent adaptation to the product;
  • creating technical tasks for graphic designers and video production for creatives (visual, text on visual);
  • receiving creatives from designers;
  • copyright for advertisements;
  • weekly development and testing of hypotheses to attract traffic;
  • development, coordination and protection of the marketing plan and KPI;
  • determination of KPIs for advertising campaigns before launch;
  • quality control of creative metrics;
  • preparation of reports on marketing events and advertising campaigns;
  • coordination of team and performers’ efforts;
  • conducting research on your own audience;
  • definition and segmentation of the target audience, allocation of budgets, setting tasks for the preparation and launch of advertising campaigns.

Requirements:

  • experience in managing the creation of creatives for a game product and understanding the features of such content;
  • understanding how to capture the audience’s attention. Successful cases in the portfolio;
  • the skill of accurately forming the image of the target audience and determining creatives for it;
  • understanding and fluency in indicators such as CA, USP, CR, Retention, CTA, ROI, CTR, CPM, CPA, CPI, LTV, CPC, etc.;
  • at least two years of experience in performing relevant tasks with good results;
  • experience of interaction with cryptoservices such as lunchpads and exchanges. Experience in promoting NFT projects will be an advantage;
  • knowledge of English will also be an advantage.

SIDUS HEROESUnity-Developer at Fumy Games (Remote work)


Fumy Games Studio is looking for a capable Unity developer who will work on browser games.

Responsibilities:

  • the full cycle of game development: from idea to publication on the platform;
  • integration of analytics, social mechanics, multiplayer, monetization.

Requirements:

  • at least two years of Unity engine programming experience;
  • experience with Unity WebGL;
  • knowledge and understanding of design patterns, understanding of SOLID principles;
  • confident command of C#;
  • experience in developing multiplayer games. Understanding their architecture and the ability to program such projects.

Tags: