Wanted: a level designer at MY.GAMES, Unity-a Middle-level developer at VIM Digital, a community manager at Plarium and a UI/UX designer at WN Media Group.

On the basis of the job search service and the Talents In Games recruiting agency, product manager Marina Lopatina has prepared a selection of the most interesting vacancies for the week.

Level designer in MY.GAMES (Allods Team) (Remotely or Moscow, Russia)

MY.GAMES is looking for an experienced level designer. You will have to work in a team engaged in the MMORPG “Allods Online”.

Responsibilities:

  • working on the design of levels, creating the design of locations;
  • work on the overall sequence of passage, search for gameplay vulnerabilities;
  • playtests, feedbacks, working with the team.

Requirements:

  • knowledge of packages for the production of 2D and 3D content;
  • knowledge of rendering technologies and understanding of the strengths and weaknesses of various rendering features;
  • understanding the whole art pipeline;
  • initiative, responsibility.

“Allods Online”Unity is a Middle-level developer in VIM Digital (Remotely or Moscow, Russia)

VIM Digital is engaged in the creation of hyper-casual games and is now in search of a Unity developer capable of independently developing a game from a prototype to a release version.

Responsibilities:

  • develop Unity games for iOS and Android mobile platforms;
  • build architecture and make technical decisions on the project;
  • implement game mechanics;
  • implement UI, animations, graphic effects in products;
  • optimize products (RAM, build size, frame rate);
  • integrate various services, SDK;
  • evaluate the time spent on a particular task;
  • search for and fix bugs.

Requirements:

  • experience in developing mobile games on Unity for at least a year;
  • good knowledge of C#;
  • knowledge of OOP, SOLID, data structures and basic algorithms;
  • knowledge and understanding of Unity Rendering Pipeline;
  • experience in integrating third-party SDKs, services (IAP, Ads, Analytics, etc.).

Community Manager at Plarium (Krasnodar, Russia)

Plarium is an international developer of mobile, browser and social games. Now the studio is expanding and is looking for a responsible, sociable and creative community manager who understands the audience.

Responsibilities:

  • develop concepts for the management of official gaming communities and implement them;
  • monitor unofficial gaming communities, their content and communications;
  • build communication with users;
  • analyze feedback from users;
  • develop content strategies for official resources, write news and post texts;
  • adapt content for the main social networks;
  • conduct contests and other interactive events in gaming communities;
  • analyze trends and new tools in the industry, implement them in a timely manner;
  • ensure timely response to the main information occasions;
  • analyze the work on KPIs and compile reports.

Requirements:

  • higher education;
  • work experience in the field of Internet marketing/SMM/community management for at least a year;
  • experience with social networks and forums;
  • knowledge of English at Intermediate level and above;
  • competent oral and written speech;
  • experience writing texts;
  • understanding the development trends and features of social networks;
  • ability to work with large amounts of information;
  • gaming experience in PC, console or mobile games.

Vikings: War of ClansUI/UX designer at WN Media Group (Saint Petersburg, Russia)

WN Media Group is engaged in the development of a B2B ecosystem, which includes the White Nights business conference, WN Hub and Talents in Games platforms, as well as websites App2Top.ru and Game World Observer. The company needs a UI/UX designer who is ready to work with all projects and bring them to a common style.

Responsibilities:

  • designing web interfaces for client and administrative systems;
  • study of user experience and refinement of existing solutions in order to improve usability;
  • development and implementation of new user scenarios;
  • mobile app design;
  • close interaction with the development team;
  • building and monitoring the work of a graphic designer;
  • building the integrity of the design of the entire line of projects.

Requirements:

  • at least 3 years of experience working on commercial digital products;
  • portfolio of completed complex projects;
  • experience in designing user interaction interfaces on the web and on mobile devices;
  • usability research experience will be a plus;
  • understanding current digital design trends;
  • knowledge of written English (at least B1);
  • ability to manage multiple projects at the same time;
  • developed skill of professional communication: speak the language of design, development and business.

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