About the pitfalls of developing turn-based tactics and a two-dimensional shooter: an interview about the SMASH BASH series
One of the main third-party projects based on Defold today remains the isometric cooperative shooter SMASH BASH: Date with the Desert, developed by the indie studio Rising Wave. We talked about the history of the project, engines and difficulties in developing turn-based tactics and action games with the project producer Yaroslav Kravtsov.