Development October 29, 2018 What did the Mega Man 11 level designers succeed in There is nothing superfluous in the Mega Man 11 platformer, according to video blogger Mark Brown. We publish a translation of his review on a novelty from Capcom.
Development August 16, 2018 8 best task managers for game dev There are many tools for organizing and planning work in a game project. The Game Career Guide web edition analyzed the strengths and weaknesses of 8 popular project managers used by game developers.