In the second quarter, Tencent‘s revenue fell 3% to $20 billion. Most likely, this is due to the consequences of lockdowns, the company’s lack of new licenses to publish games in China and strict control by the country’s authorities.
Operating profit fell by 14% to $5.5 billion.
Tencent’s revenue from games amounted to $6.27 billion (-1%).
Revenue from international games — $1.58 billion (-1%).
Revenue from Chinese games — $4.69 billion (-1%).