According to Nick Popovich, CEO of the developer studio Monomi Park, it took the game “only a few days.” Popovich told about the achievement of Slime Rancher 2 on the evening of September 26, when four days have passed since the release of the title in early access.
Popovich noted that when creating the game, the studio dispensed with crunches, its developers received the necessary benefits and compensation, and also went on vacation.