On the evening of September 15, 2025, the Russian indie studio Trioskaz, alongside publisher Critical Reflex, released No, I’m not a Human—a horror game about creatures that mimic human appearance and attempt to infiltrate real people's homes. The Steam audience received the project very positively.

No, I’m not a Human

At the time of writing, No, I’m not a Human had received 977 reviews on Steam, 94% of which were positive. The initial players appreciated the game's atmosphere, enjoyed the visuals, the variety of different characters, and the presence of multiple endings, but the save system faced criticism.

No, I’m not a Human is being played quite actively. The horror game's peak online count on Steam reached 8,248 people—a good result for an indie game. Among games published by Critical Reflex, only one had a higher concurrent online presence in its time—Buckshot Roulette, which managed to attract 20,226 simultaneous users.

Online count for No, I’m not a Human on Steam

It is too early to judge the sales of No, I’m not a Human. Let's just recall that by the end of June, the game had 600,000 wishlist entries.

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