Diablo Immortal was released just over five months ago, on June 2, 2022. According to the AppMagic service, since then the game only on smartphones has been able to gain $304.6 million from IAP.

About half of the amount earned the Chinese version of Diablo Immortal called 暗黑破坏神 — $146.8 million. This is despite the fact that the release of the title in China took place almost two months later than in the rest of the world, on July 25. The second market in terms of revenue from IAP was the USA — $67.6 million.

Total downloads of the mobile Diablo Immortal today amount to 21.5 million.

Source:

AppMagic

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