The announcement of the I Am Future game at two international online b2c events provided a serious increase in the subscribers of the project on Steam. During the week, their number increased from 500 to 2500 people.

Evgeny Kisterev, CEO of the Mandragora studio based in Moscow, reports about this in his Telegram.

The project was shown two days in a row. First — during the Guerilla Collective, then — as part of the PC Gaming Show. Most of the traffic came during the second event, which was closely followed by the Western press.

“It should be noted that both events had a feature on Steam with a list of games at the festival, so the effect accumulated and a week after the announcement we received a lot of traffic from there,” Evgeny also noted

Source:

Mandragora

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