Another financial report was published by G5 Entertainment. The company summarized the results of the first quarter of 2025, which lasted from January to March.

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  • The revenue of G5 Entertainment decreased by 12% compared to last year, dropping to SEK 260.3 million (USD 27.12 million).
  • The company's gross profit amounted to SEK 181.58 million (USD 18.92 million), which is a 10% decline.
  • The geographical distribution of G5 Entertainment’s revenue is as follows: 61% from the USA, 27% from Europe, and 7% from Asia.
  • The share of the browser-based G5 Store in the company’s annual revenue grew from 13% to 21%. It generated approximately SEK 54.6 million (USD 5.7 million) in the first three months of 2025 — 35% more than the previous year.
  • Currently, a significant portion of the revenue from some G5 Entertainment games comes from the G5 Store. The names of these games are not specified.
  • Amid the growth of the G5 Store, the company is considering prioritizing game distribution via the web instead of mobile. However, a decision has not yet been made.
  • Previously, G5 Entertainment provided mobile gamers with the option to make in-game purchases through its payment system, bypassing the mobile store commission. According to the company, a significant number of people have used this option. At present, G5 Entertainment receives 2.6% of the total revenue from games on Google Play, the App Store, and other stores with a 30% commission through its own system.
  • The average gross monthly revenue per paying user (MAGRPPU) in G5 Entertainment's games increased by 3% to USD 65.4.
  • MAU of G5 Entertainment's games decreased by 18% to 4.2 million people, while DAU dropped by 15% to 1.3 million people. The number of unique paying players decreased by 17% to 121,700 people.

Source:

G5 Entertainment

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