The network noticed a new patent from Electronic Arts (EA). According to his description, the company is working on a system that is able to first classify gamers by their way of playing, and then based on this data to change in-game content, as well as recommend other games.

According to EA, its technology will be able to analyze user behavior. She will study, for example, how much time they spend in battles, what percentage of cards they open, how often they choose difficult/easy tasks, etc. As a result, gamers will be divided into “researchers”, “collectors”, “leaders” and other classes.

After that, the system will be able to influence the content that is dynamically generated in the game. According to EA, there are two possible options here: either the tasks will adapt to the gamer’s behavior, or they will be far from it, adding more challenges.

As for recommendations, the system will show gamers games that users of the same class as them liked.

Source:

Video Games Chronicle

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