This is the conclusion reached by the CNG analytical firm in a report prepared jointly with the Gaming Association of China.

CNG estimates that 75% of Chinese underage gamers now spend less than three hours a week on video games (the Chinese authorities banned them from playing longer in September last year — approx.).

Analysts praised Tencent, NetEase, Perfect World and a number of other companies for achieving “remarkable results.”

Source:

Reuters

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