Founded by immigrants from Russia, the Swedish G5 Games earned $31.6 million in January — March. Its quarterly revenue grew by 2% year-on-year.

The company named these and other figures in its report for the 1st fiscal quarter coinciding with the calendar one. She also reported on the game metrics.

Money

  • Revenue for the 1st quarter reached $31.6 million.
  • Pre-tax profit (EBIT) in annual terms decreased by 3% and amounted to $3.9 million.
  • Net profit (net result) for the period is $3.4 million. It fell by $0.2 million compared to Q1 2019.
  • Cash flow was $3 million. In January — March of last year, the cash flow of G5 was negative: the loss was $ 50.7 thousand.

Metrics

  • The average MAU of the publisher’s free-play games has dropped to 6.3 million people. The difference with the same period in 2019 is 8%.
  • DAU also decreased by 8% to 1.7 million users.
  • On average, 213.3 thousand unique users spent money on games every month. This indicator also sank in annual terms — by 14%.
  • The publisher’s MAGRPPU, however, rose 14% to $50.7.
  • Separately, it is noted that in March, the total downloads of the company’s games “increased significantly.” Within one week, they jumped by 50% and continued to grow steadily.

G5 Entertainment CEO Vlad Suglobov also notes that the past quarter was “uniquely difficult” due to the coronavirus pandemic. However, according to him, G5 successfully implemented its strategy in the first quarter.

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