Unity has announced a new purchase. The streaming service Parsec has passed into her hands. With this deal, the company intends to expand the “cloud” capabilities of its engine.

Source: Parsec
The takeover cost Unity $320 million.

It is expected that it will be completed in the third quarter of 2021.

According to Unity Vice President Marc Whitten, his company decided to expand its product portfolio with the Parsec service against the background of the COVID-19 pandemic, when workflows in many organizations changed dramatically.

“We believe that over time, more and more developers will have the opportunity to work anywhere,” Whitten said. “They will be able to work in teams that are far from each other, or switch to a hybrid model when they sometimes work in the office and sometimes at home. This means that developers will need access to powerful hardware on whatever device they work on and wherever they are. Parsec is a great example of a company that is deeply immersed in these technologies.”

As both companies clarified on Twitter, nothing will change for Parsec users yet. The service will have a free version for gamers, and a paid version for businesses. At the moment, a subscription for private entrepreneurs costs $9.99 per month, and a group subscription costs $35 per month.

Parsec was launched in 2016. In fact, it is a remote access system with a wide range of functionality. Initially, it was aimed at gamers and gave them the opportunity to play from their computer on a friend’s computer. It also allowed you to play online projects with support for exclusively local multiplayer.

Then the enterprise direction was implemented in Parsec. It allowed employees to access office computers from home systems. Electronic Arts, Ubisoft and Square Enix were among the clients of Parsec.

Unity has been actively expanding recently. At the end of July, she bought Interactive Data Visualization, known for the SpeedTree vegetation modeling package. And a month before that, the company became the owner of Pixyz Software, which specializes in importing and optimizing 3D objects.

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