Last week, the hashtag #GameDevPaidMe started gaining popularity on Twitter again. Under it, gaming specialists from all over the world share their salaries. We chose the most interesting of the tweets.
Image author: Annelise Capossela from Axios
Recall that the first tweets marked #GameDevPaidMe appeared in June 2020.
However, even after a year and a half, the hashtag has not lost its relevance. From time to time, waves of thematic posts begin on Twitter, in which developers tell how much they received in different positions and in different companies. Their goal is to identify inequality and achieve a fair salary for all specialists from the gaming industry.
A new wave of tweets with this hashtag started at the end of last week. It’s hard to say who started it all. But most likely, Michael Effenberger, a game designer at Bungie, was the first (or one of the first) to remember #GameDevPaidMe.
Pay is now $90k after market evaluation. Please continue to support your colleagues by promoting transparency and championing pay equity https://t.co/Qe5kQflLox
— effenberger (@meffenber) December 3, 2021
What game experts write
Among those who decided to disclose salary data this time were employees of Bungie, Obsidian Entertainment, Activision Blizzard, Unity, Zynga, Riot Games, Jagex, Jam City, Ubisoft, Moon Studios, Epic Games, Niantic and many other companies. In particular, Josh Sawyer, design director of Obsidian Entertainment, announced his income.
2021: $213k/yr at Obsidian Entertainment as Studio Design Director and Game Director.#GameDevPaidMe https://t.co/qGXxZInSF4
— Josh Sawyer (@jesawyer) December 6, 2021
Predictably, the highest salaries turned out to be for specialists working in the USA and Canada (but it’s worth considering that Americans usually indicate a salary before taxes).
For example, an employee of Riot Games, who is in the position of a middle-level producer, noted that only her annual salary is $ 120.2 thousand. In addition, she receives about $30 thousand bonus. Riot Games also pays employees for health insurance and starts a so—called 401(k) account – a funded retirement account.
#GameDevPaidMe #GameDev
Riot Games, Los Angeles
Mid-level producer, 3 years exp
Base pay $120,231 with bonus up to ~150,000 plus benefits like 401k matching and great healthcare. I'm very happy with my comp and I post not to brag, but in solidarity! https://t.co/8odC36XYvm— Bun (@RiotTinyBun) December 6, 2021
For comparison, a leading producer from a Mexican studio (she did not write the name of the studio, but it is known that 51-250 people work there) indicated that her salary for the year is $ 29.4 thousand.
It also turned out again that programmers earn the most on average. Judging by the latest tweets, the salary of many of them is kept at the level of $ 100-140 thousand a year, and some of them exceed $ 250 thousand. According to Josh Sawyer, who wrote a small thread about this last summer, this situation is not surprising. Part of the reason is that programmers can always go to non-gaming companies, where they will receive even more.
His words are partially confirmed by Chris Pollock, who works at Demonware on services for Call of Duty. As Pollock noted, now his salary is $155 thousand a year (+15% bonus), but in a traditional tech company he could receive much more.
Promote pay transparency!
I make $155k + ~15% bonus as a Senior Software Engineer at Demonware on api/services for Call of Duty.
I'd be making *far* more in an equivalent role in a traditional tech company, but I just really like games.
Share yours with #GameDevPaidMe ? https://t.co/RN59zYbqAh
— chris 'ABetterABK' pollock 死神 (@chhopsky) December 6, 2021
Testers get much less. For example, a leading tester from Obsidian Entertainment indicated an annual salary of $ 65 thousand, a tester from the French Ubisoft — € 24 thousand ($27.1 thousand), a tester from the British Climax Studios — £18.5 thousand ($24.5 thousand), and a tester from Playground Games — $20 thousand. However, there are also employees whose salaries are quite comparable to the salaries of developers. For example, Michelle Hyde, who works at Xbox, earns $105 thousand a year.
#GameDevPaidMe
About: white, cis female, PNW USA. All amounts are pre-taxes.2011-2013 Assoc. 3D Artist + Concept Artist = $14k
2013-2015 QA Tester = $20k
2015-2016 STE = $40k
2018-2021 Quality Analyst Xbox = $66k
2021 Quality Engineer Xbox (as of Sept) = $105k https://t.co/0CKb6x2bMG— Michelle Hyde ????️???? (@MichelleMHyde) December 6, 2021
As for artists, their annual salaries on average fluctuate around $ 20-60 thousand. The amount of payments depends on the level, specialization and country. For example, the salary of Noah Bench, a senior technical artist at Niantic, is $143 thousand. While the art director of the Australian Epiphany Games earns about $43.4 thousand a year (including bonuses).
I make $143k as a Senior Technical Artist at Niantic. Bonus starts at 18.5%. I made $105k when I left EA as a Technical Artist II in 2016. I started at $46k as an Assoc. 3D Artist at EA in 2012. #gamedevpaidme
Support your colleagues by promoting transparency and pay equity! https://t.co/JGg5Sxvdjv
— noah soliday bench ???? (@noah_bench) December 5, 2021
Since it's been interesting looking at everyone else's
Was contract/freelance before ~20192020 – Lead Artist/Generalist – 50k/yr AUD (35k/yr USD) Epiphany Games
2021 – Lead Artist/Art Director – 58k/yr AUD + 5k bonus (~40k/yr + 3.5k bonus USD) Epiphany Games
— longerrpigs (@longerrpigs) December 6, 2021
The salary level in a number of companies is influenced by the gender of the employee. As Beth Beinke, director of level design at Zynga, noted, there are a lot of men in the gaming industry whose salary is $ 200-300 thousand a year. At the same time, such a salary is rare for women.
#GameDevPaidMe is making me realize I've been VASTLY underpaid my entire career.
Also: I'm shocked at how many men in the industry are being paid $200-300k???? when I don't think I personally know any woman getting paid close????
THIS is why it's critical for men to share salaries.
— Beth Beinke (@ebeinke) December 6, 2021
Below are a few more tweets that we found interesting.
I joined the team back in October 2021, making 71K as a full-time Community Manager.
Support your colleagues by promoting transparency and championing pay equity. For the industry to evolve, we must be open, willing to listen, and eager to change ???? https://t.co/8epbL7KLkR
— Liana Ruppert (@DirtyEffinHippy) December 3, 2021
Pre-Blizzard – ~4.3 million! (yen, ~$38k)
2018 – $134k
2019 – $131k
2020 – $152k
2021 – $201k (based on quik maffs from pay stubs)I was promoted to Senior II and got a large salary adjustment in 2021, but nothing beats the "adjustment" of moving back to the US. https://t.co/PRL6D42Jze
— Jared Hays (@JRPHays) December 5, 2021
King:
25000sek/month + 4000sek rent assistance – intern (2017)
370000sek/year + bonus – 2018-2019 (junior)Jagex:
£28k + bonus – mid (2019)
£31k + bonus – mid (2020)
£34k + bonus – mid (2021)Freelance: £40/h
— Lauren L.A. ???? (@aparaitre) December 6, 2021
#GameDevPaidMe Currencies are GBP. Low compared to US salaries, but free healthcare, government childcare subsidy and such. pic.twitter.com/9WcUHj24LT
— Jameson Thatcher (@SirEelBiscuits) December 6, 2021