Why indie developers have nothing to do on iOS, what mistakes should be avoided when creating mobile game interfaces, how the top 50 box office games differ from all other projects – we tell you in our selection of the main materials of the week.

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Opinion: iOS development is a loss-making activity

Dzheff_MinterLlamasoft Studio no longer releases iOS projects and has removed existing games from the App Store. That’s because making games for Apple means working at a loss. This opinion was shared by the co-founder of the studio Jeff Minter (Jeff Minter) in a blog.

White Nights St.Petersburg 2016: App Annie named the most profitable mobile gaming companies in Russia, the Baltic States and the CIS

App-Annie-nazvala-samy-e-dohodny-e-mobil-ny-e-igrovy-e-kompanii-Rossii-i-SNGThe top earning mobile gaming companies from Russia, the Baltic States and the CIS are Playrix, Nordcurrent and Game Insight. This was announced at the White Nights St.Petersburg 16 conference by App Annie Vice President Justin Rapp.

What distinguishes the top 50 games from all the others?

Amazon

Mike Hines, evangelist of the development department in Amazon.com , told at White Nights St.Petersburg 2016 how the top 50 box office games differ from other projects.

How to properly purchase video ads for a mobile game?

Kak-pravil-no-zakupat-videoreklamu-dlya-mobil-noj-igry-Tamara Basova, marketing Specialist at Pixonic, told about the subtleties of working with video advertising at the White Nights St.Petersburg 2016 conference. We offer a short version of the report with presentation slides.

Features of interface design in mobile games

Osobennosti-proektirovaniya-interfejsov-v-mobil-ny-h-igrahAt the White Nights St.Petersburg 2016 conference Olga Lysenko from My.com she told me what mistakes should not be made when creating mobile game interfaces.