Mike Ybarra, president of Blizzard Entertainment, spoke about the results of 2022 for his company.
Ibarra called the outgoing year a very good one for Blizzard. He became so, not least thanks to the releases of World of Warcraft: Dragonflight, World of Warcraft: Wrath of the Lich King Classic, Overwatch 2 and Diablo Immortal.
Gamers have spent 12 billion hours in Blizzard games, and the number of users Battle.net it has grown by 50 million people.
Blizzard has increased diversity in the company. The proportion of women and non—binary persons in the state increased from 22% to 25%, and the proportion of representatives of ethnic minorities – from 34% to 36%.
The company has also doubled the team of the yet-to-be-announced survivalist.