Predicting the success of a specific game can be challenging, but it's often possible to foresee its lack of potential. Today, we will discuss the types of failing indie games and the mistakes developers make, supported by examples and data on the most profitable and "overpopulated" subgenres on Steam.

In this article, you will learn:

  • what the three types of "wrong" games on Steam are and how they differ;
  • how to determine in advance whether to continue development and what specific aspects to focus on at different stages;
  • examples of games where the creators failed to conduct sufficient checks or fell into traps for other reasons;
  • which genres and tags on Steam can be considered the most promising or overcrowded for developers in terms of the number of releases and revenue.

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